Pulling assets into a map

In order to present assets on a map, it first assumes you've already imported them using the batch import process, as documented in the 'Set up' section.

Once you have confirmed that the above set up has been done it is a case of accessing your map item, added as described here:

🗺️Maps - GeoPack

Then set the 'Reported Issues source' to Symology and you'll see at option at the bottom:

'Pull Assets From Symology'

If you click this option, you will be presented with the following UI. To assist with explanation, we have added some assets already.

The list of assets available to add are dictated by what has been imported.

See the Set Up article later to find out more.

In the example below we can see that the Benches asset has been added, as it lists any assets present on a map within the 'Which assets would you like to present on the map' summary:

We can also see that it is possible to set:

  • The 'Type of icon' with choices of:

    • Pushpin

      • This is the default option and is a small circular icon. If this is selected you also have the ability to set the colour of this.

      • You can use any of the standard colours available that are supported by browsers or any HEX Colours i.e. #000 is black to a computer, like in the above example. Read more at the links below:

The alternative to Pushpin is to use images.

  • Image

    • If you select this you will then need to provide a URL for the image:

Once you've set the type of icon, you need to indicate which fields from the Symology Assets extract you imported should be presented for each asset. In the example above we've said that all of the following should be presented:

So you don't need to select all data that has come from Symology. You might find that some data is not useful to citizens and thus choose to not check it. Like 'Tag' in the above.

Here we can see the Bench represented by the black pushpin:

Assets as pushpins

We can also see that when it is clicked:

  • the details that we chose to present for that asset are visible

  • the user has the means to 'Select This' asset to report against

    • This is used when creating a job to know which asset to which a job relates

Here we can see an image icon was used to represent a bench:

Asset as an icon

When the 'Select This' button is pressed, a yellow circle is drawn around it to make it obvious:

Selected asset

It is also possible to have multiple assets of different types presented on one map.

I.e. rather than have a 'Report an issue with a Bench' you could have 'Report a Highways and Parks issue', which is capable of showing lots more asset types. It's also possible to have one asset showing as a pushpin and another as an icon, as shown with bollards and pedestrian guardrails as shown below:

Multiple assets on a map at once

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